Cakewalk // Documentation // CakewalkSonar // Recording audio
Table of Contents Previous Next Index

Recording ► Recording audio

When the audio level exceeds 0 dB, some of the audio information is lost. This is known as overload. Many sound cards use clipping to deal with an overloaded signal, but clipping can distort the audio signal. As a result, you should avoid letting the meter level exceed 0 dB.
3.
Watch the meters respond. Increase the input volume as high as possible without ever letting the meters move all the way to 0 dB, even for an instant, or letting the Clipping indicator turn red. If either of these things happen, reduce the input volume just enough to avoid them during the entire performance. Note that some kinds of audio, such as percussive or plucked musical instruments, can produce very short, high-level “transients” when struck or plucked aggressively, which can lead to clipping if the input volume is set too high. Consider the possibility of these transients when examining the meters and setting your record level.
5.
Play or perform the material you want to record. As you record, Sonar displays a waveform preview of the new material in the Clips pane (unless you have disabled the Display Waveform Preview While Recording option in Edit > Preferences > Customization - Display). If you have turned off the option, Sonar displays a red swath along the area of the Clips pane where you are recording.
Copyright © 2024 Cakewalk, Inc. All rights reserved
Sitemap | Privacy Policy | Legal