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Recording ► Punch recording

For example, suppose you recorded a 32-bar keyboard solo but made some mistakes in the 24th and 25th bars. With punch recording, you can play the entire solo again, so you make sure you can get the feel you want. However, only the bars you want to correct are actually recorded. That way, you don’t have to worry about introducing new mistakes elsewhere in the recording.
Figure 97. The Punch module.
A. Auto-Punch On/Off B. Set Punch Time to Select C. Punch In Time D. Punch Out Time
A. Punch In B. Punch Out
After you punch record, choosing Edit > Undo both discards any new material you recorded and restores the original material that had been deleted.
A. The loop starts and ends here B. The punch starts and ends here
2.
Enable the Auto Punch on/off button in the Control Bar’s Punch module.
Note: The Extend Takes to Punch Out Time option also requires that Auto Punch is enabled.
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