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XSampler ► Triggering the sample

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Sample Playback Mode.  The sample playback mode determines whether sample playback stops on key release or plays through the entirety of the sample (see Setting the sample playback mode)
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Root key. The root key specifies which key plays the sample at its original pitch and speed (see Setting the root note).
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Stretch Mode. If the Stretch Mode control is set to Original or n Bars, the sample can be pitch shifted +/- 1 octave from the root key. The keyboard highlights the valid key range. To transpose the valid key range, you must change the root note.
If the Stretch Mode parameter in the Controls panel is set to Original or n Bars, the sample can be pitch shifted +/- 1 octave from the root key. Any incoming MIDI note events within this range will trigger the assigned sample. The keyboard highlights the valid key range (blue root one +/- 1 octave). To transpose the valid key range, you must change the root note (see Setting the root note).
A. Key range B. Root key 
To change the root key, do one of the following:
A. Root key (drag up/down to adjust; double-click to reset to C3) B. Root key (hold down CTRL and click to set) 
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Gate . The sample plays through its entirety or until a note off is received, at which point amplitude decreases steadily to -inf over the duration specified by the amplitude EG Release time.
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Loop . The sample play through until it reaches the loop end marker, at which point it seeks to the loop start marker, repeating until a note off event at a volume level specified by the Sustain level. When a note off occurs, volume decreases to -inf for the duration specified by the amplitude EG Release time. For details, see Looping the sample.
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One-Shot . The sample plays from start to end whether a key is held or not, following only the Attack portion of the amplitude EG. If you retrigger the sample while it is already playing, it will play again from the beginning, and the previous instance will decreases to -inf for the duration specified by the amplitude EG Release time. One-Shot mode is suitable for single drum sounds or sound effects where you always want the entire sound to play.
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